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Microsoft Corp. sees potential for Xbox 360 game console to stay on the market for more than five years and still be successful. The example of such triumph is claimed to be Sony PlayStation 2, which celebrated its seventh birthday this October and was sold in 120 million quantity worldwide.

“Look at the PS2, they’ve gone long-time and seem to have pretty good legs on what they are doing. If we were able to do that, as CFO I think that’s great, because every year you draw it out you increase profitability,” said Mindy Mount, chief financial officer for Microsoft’s entertainment division at a conference hosted by BMO Capital Markets, reports Reuters news-agency.

According to Ms. Mount, the transition to high-definition that was completed with the transition to Xbox 360 will allow the latest game console by the world’s largest maker of software to live on the market for a considerable amount of time since, apart from high-definition, she does not see any crucial technologies on the horizon.

“At this point from the technological perspective, there are some real advances […] that make it worth having a next-generation console. Right now there aren’t that many things on the horizon that you think, wow, that’s going to be a game-changer,” Ms. Mount said.

Last year the company already said that it aims to sell 90 million of its Xbox 360 game consoles eventually, which is less than sales of PlayStation or PlayStation 2 game machines. However, given that Sony’s PlayStation 3 has been selling very slow, Microsoft had all chances to sell tens of millions of its considerably more affordable Xbox 360 consoles.

Nevertheless, as Nintendo Wii is gaining popularity among all types of gamers, chances for Microsoft to capture PlayStation gamers with the Xbox 360 become weaker. On the other hand, since Xbox 360 is considerably more advanced than Wii from technological standpoint, it can truly survive for longer time as its rival from Nintendo.

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Comments currently: 1
Discussion started: 11/07/07 10:58:00 AM
Latest comment: 11/07/07 10:58:00 AM

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Yeah, even though the Wii does have significantly more power than the previous generation of systems and has very good development tools, it will eventually hit a wall because of the hardware. In the future Gamers are going to want a higher level of visuals than the Wii will be able to provide, even when the Wii is pushed to it's limits. Games like Sonic for the 360 show just what kind of amazing graphics the 360 can offer now and future games will only get better as developers push the 360 to it's limits with more optimized code.

I don't think that there will be any games for the PS3 that will push it to it's limits the way games like GT did for the original PSX and PS2. Development tools are not good enough and developers aren't going to get the funding to develop those tools if the company dose not believe they will be able to recoup those costs in software sales. I believe Sony should open source their development tools. This would allow greater collaboration and reduce PS3 development costs. It could also increase the number of homebrew application thus increasing the usability and appeal of the PS3. Sony isn't gonna do that of course since they are worried about piracy and there trade secrets.

The reality is that the PS3 isn't yet widespread and worthwhile enough to have widespread piracy and that people who are going to pirate are going to do so regardless of whatever barriers you put in front of them. Heck people pirate Gamecube games despite the fact that it's complicated and ridiculous to do so. Sony should focus more on making their system and games cheaper and more attractive. Open source your tools Sony, and stop all you're dumb DRM crap. Yeah, that's never gonna happen, ever.
[Posted by: Megamanx00 | Date: 11/07/07 10:58:00 AM]

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