Bookmark and Share

Tags

32nm 40nm 45nm AMD Apple ASUS ATI ATIC Atom Business Cypress E-Book Evergreen Fermi Flash Geforce Globalfoundries GT300 Intel Microsoft Nintendo Nokia Nvidia Radeon Semiconductor Sony SSD TSMC USB Windows

News

Futuremark Corporation, the developer of the industrial 3DMark benchmark for testing performance of graphics cards intended for gamers, today gave a sneak peak on the next-generation benchmark for graphics cards.

“The next 3DMark will require a fully DirectX 9-compliant graphics card capable of at least PixelShader 2.0. Though 3DMark03 already introduced Direct X 9.0 shaders, and used them to a certain extent, the Next 3DMark will take the use of shaders to a totally new level,” spokesman for Futuremark said.

Futuremark’s 3DMark03 benchmark came out in early 2003 and utilized only a few Pixel Shaders 2.0 and Vertex Shaders 2.0. Additionally, NVIDIA accused the developer of making unfair benchmarks that use rendering paths allegedly far from optimal.

“The Next 3DMark will use a new 3D-engine which dynamically builds HLSL shaders. The HLSL shaders are dynamically built and runtime compiled using the most optimal compilation target for the installed hardware. Of course, all compilations produce the same rendering. This is an engine structure that future games will be using. Dynamic shader generation is an efficient way to build large 3D worlds with a wide variety of different materials. Runtime compilation, to a target selected for the installed hardware, is a generic technique to produce the most optimal shaders for all hardware,” representative for Futuremark explained.

The company did not said whether the new 3DMark will make use or will be able to measure performance of Pixel Shaders 3.0 and Vertex Shaders 3.0 supported by NVIDIA’s GeForce 6-series of graphics processors.

Discussion

Comments currently: 4
Discussion started: 04/22/04 02:27:20 AM
Latest comment: 04/26/04 06:41:26 AM
Expand all threads | Collapse all threads

[1-2]

1. 
Who cares? I play games not benchmarks....
of cource it's nice to see them they remember me the DEMOS for the Gravis Ultrasound and Creative AWE.
[Posted by: I  | Date: 04/22/04 02:27:20 AM]
+ expand thread (2 answers)

2. 
hypocrits!!!!

didnt they accuse nvidia of cheating because of their dynamic optimization of shaders at runtime in the drivers???

I say, fork em...

still i ll download their next benchmark to check it out, am i a hypocrit too then? :D
[Posted by: Lutzifer  | Date: 04/22/04 08:05:19 AM]

[1-2]

You must log in to add comments.

Forgot password? Registration

remember me



Related news

Latest News

Saturday, November 21, 2009

7:53 am | Cell Network Operators Set to Become Largest Mobile Internet Devices Sellers – Analysts. Mobile Network Operators to Gain Strength in Devices

Friday, November 20, 2009

10:11 pm | ATI Seeks Its Best to Ensure More Radeon HD 5-Series Supplies – Company. Additional Number of DirectX 11 Graphics Boards is Incoming

11:56 am | Fusion-io’s SSD Setup Reaches 1TB/s Aggregate Bandwidth. Fusion-io Gets Contracts from Government, Creates World’s Fastest SSD Setup

10:06 am | Notebook – the Most Desired Christmas Gift, Says CEA. Notebooks, Players and HDTVs Top Christmas Presents Wish List

9:11 am | Ebay Completes Skype Sell Off. Skype No Longer Belongs to Ebay